.NET Idiosyncrasies #2: System.Drawing OutOfMemoryException
If anything goes wrong in System.Graphics.Drawing, an OutOfMemoryException is what you get. Not very informative, to say the least, and most often outright misleading.
It strikes me as a fairly lazy implementation of that particular library. That, or a library developer accidentally wrote code that overrides most other exceptions, in which case it's a QA problem.
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This website was made possible by Poseidon.
